This design evolves from the blurry colourscapes of 042 with much more intentionality about the layering and blending of colours, inspired by Zach Lieberman's recent colour blending sketches. The spots lean to one side instead of expanding outwards from the centre, creating a composition of circles falling in and out of focus. I really like the astronomical vibe to the result but I'm finding the randomised colour palette a little too saturated and often clashing.
The addition of the sharp circle edges added a lot of intrigue to the individual pieces but didn't significantly influence how I went about solving the puzzle. Beyond broad swathes of colour I was more likely to look at matching the edge shape rather that the colour gradation of the piece itself. I think that's more an indication that the piece distribution and cut algorithm are working really well rather than a slight on this design, but it'll be interesting to keep the same piece shapes and experiment with what sort of visual design can have a more dominant effect on how I approach the solve.